Realistic Head

Realistic Head Study

Here i took an image of my good friend as reference and created in blender a realistic head. My goal was to create a nice looking Subsurface Scattering and realistic hairs.

It took me a lot of time but at the end I am very happy with the result.

Wireframe Render

Ambient Occlusion

Behind the Render

Rendered with Cycles 1000 samples

Rendertime: 2 hours

Overall worktime: 11 hours

 

-© 2015 Chris Lee, All Rights Reserved-